Sign in
wishvane

How many copies did Hearts of Iron IV sell?

Estimated copies sold
≈ 15.6M–25.4M
$214.5M–$576.7M after Steam's cut $390.0M–$887.2M before the cut
from 375k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hearts of Iron IV out and predicted the genre from its 8 similar games. Every figure here, including Hearts of Iron IV's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 155k–325k
best case 2.0M (Age of History II)
Games like Hearts of Iron IV

The middle of these games

≈ 155k–325k copies

≈ $1.2M–$2.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Age of History II at ≈ 1.5M–2.5M copies, ≈ $2.5M–$6.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on World War II (7 of 8) and Grand Strategy (6 of 8).
The winners
Winners here lead with Historical + War, priced around $6. The breakout hits carry Political Sim + Historical + War; a typical game here doesn't.
The era
The games you compared span 2009 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hearts of Iron III
2009
Est. copies
≈ 384k–624k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
$9.99
6k reviews
Mostly Positive
Grand StrategyStrategy
Darkest Hour: A Hearts of Iron Game
2011
Est. copies
≈ 132k–215k
SteamSpy 200k–500k
Est. revenue
$364k–$978k after Steam's cut $662k–$1.5M before the cut
$9.99
2k reviews
Very Positive
StrategyGrand Strategy
Supremacy: Call of War 1942
2017
Est. copies
≈ 219k–356k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mostly Positive
StrategyFree to Play
Panzer Corps 2
2020
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$39.99
4k reviews
Very Positive
StrategyWorld War II
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
12x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Unity of Command II
2019
Est. copies
≈ 63k–103k
SteamSpy 100k–200k
Est. revenue
$523k–$1.4M after Steam's cut $950k–$2.2M before the cut
$29.99
2k reviews
Mostly Positive
StrategyWorld War II
Panzer Corps Gold
2014
Est. copies
≈ 153k–249k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$29.99
3k reviews
Very Positive
StrategyWorld War II
Steel Division 2
2019
Est. copies
≈ 276k–448k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$39.99
10k reviews
Mostly Positive
StrategyRTS

Sizing up your own game? See what its genre can realistically do before you build it.