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How many copies did Overfall sell?

Estimated copies sold
≈ 37k–60k
$50k–$135k after Steam's cut $91k–$208k before the cut
from 881 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Overfall out and predicted the genre from its 8 similar games. Every figure here, including Overfall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 257k–335k
best case 27.2M (The Forest)
Games like Overfall

The middle of these games

≈ 257k–335k copies

≈ $976k–$2.7M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 809 reviews in their first month; the spread ran 269 to 9k.
The genre you'd be entering
Your set
Your set clusters on Survival (5 of 8) and Open World (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Horror + Crafting; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pretend
2021
Est. copies
≈ 32k–52k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
1k reviews
Mixed
Early AccessCasual
Eternal Edge +
2022
Est. copies
≈ 19k–31k
too small to compare
SteamSpy 20k–50k
Est. revenue
$80k–$214k after Steam's cut $145k–$329k before the cut
$14.99
779 reviews
Mixed
Action RPGExploration
Home Behind
2016
Est. copies
≈ 256k–415k
SteamSpy 200k–500k
Est. revenue
$421k–$1.1M after Steam's cut $765k–$1.7M before the cut
$5.99
6k reviews
Very Positive
AdventureRPG
The Matchless Kungfu
2024
Est. copies
≈ 196k–318k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$19.99
8k reviews
Mostly Positive
Open WorldMartial Arts
The Forest
2018
Est. copies
≈ 20.7M–33.6M
86x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Book of Yog Idle RPG
2022
Est. copies
≈ 221k–359k
SteamSpy 200k–500k
Est. revenue
Free
Free
9k reviews
Mixed
AdventureMassively Multiplayer
Caves of Qud
2024
Est. copies
≈ 313k–508k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$29.99
13k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat
Curious Expedition 2
2021
Est. copies
≈ 103k–167k
SteamSpy 500k–1M
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
AdventureSimulation

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