wishvane
How many copies did Pretend sell?
Estimated copies sold
≈ 32k–52k
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pretend out and predicted the genre from its 8 similar games. Every figure here, including Pretend's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–7.5M
best case 123.2M (PUBG: BATTLEGROUNDS)
The Multiplayer lane

A big, proven genre, though hit-driven: most sell around 4.9M copies, while a few break out far above.

A typical game
≈ 4.9M copies
≈ $63.7M after Steam's cut
from ~151k reviews
Best case
≈ 123.2M copies
PUBG: BATTLEGROUNDS
from 2.7M reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Survival + Shooter, priced around $27.
  • The breakout hits carry Battle Royale + PvP + Third-Person Shooter; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M net $37.5M–$85.4M gross
$19.99
151k reviews
Overwhelmingly Positive
SandboxSimulation +6
2017
Est. copies
≈ 5.3M–8.7M
SteamSpy 20M–50M
Est. revenue
Free
Free
155k reviews
Mostly Positive
Free to PlayNaval Combat +6
2017
Est. copies
≈ 93.9M–152.6M
18x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter +6
2019
Est. copies
≈ 6.2M–10.1M
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$50.6M–$136.0M net $92.0M–$209.3M gross
$49.99
148k reviews
Very Positive
ShooterRealistic +6
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M net $22.6M–$51.4M gross
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace +6
2020
Est. copies
≈ 6.1M–9.9M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$58.9M–$158.3M net $107.0M–$243.5M gross
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building +6
2022
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
$26.3M–$70.8M net $47.9M–$108.9M gross
$29.99
133k reviews
Overwhelmingly Positive
DestructionPhysics +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples