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How many copies did Militia sell?

Estimated copies sold
≈ 7k–11k
$11k–$30k after Steam's cut $21k–$47k before the cut
from 141 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Militia out and predicted the genre from its 8 similar games. Every figure here, including Militia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 479k–588k
best case 3.4M (Dota Underlords)
Games like Militia

The middle of these games

≈ 479k–588k copies

≈ $3.1M–$4.5M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Turn-Based (5 of 8) and Board Game (4 of 8).
The winners
Winners here lead with Auto Battler + Tactical, priced around $32.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dota Underlords
2019
Est. copies
≈ 2.6M–4.3M
9.5x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Very Positive
Free to PlayStrategy
RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
4.3x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer
The Elder Scrolls®: Legends™
2017
Est. copies
≈ 381k–619k
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
Mostly Positive
Free to PlayCard Game
Mordheim: City of the Damned
2015
Est. copies
≈ 411k–668k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$19.99
8k reviews
Mostly Positive
TacticalGames Workshop
Warhammer 40,000: Mechanicus
2018
Est. copies
≈ 444k–721k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.7M–$15.1M before the cut
$29.99
15k reviews
Very Positive
Warhammer 40KStrategy
Gloomhaven
2021
Est. copies
≈ 399k–649k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
Talisman: Digital Classic Edition
2014
Est. copies
≈ 560k–910k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$6.99
10k reviews
Mostly Positive
Board GameTabletop
Blood Bowl 2: Legendary Edition (Classic)
2017
Est. copies
≈ 315k–512k
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before the cut
$29.99
9k reviews
Mostly Positive
StrategyMultiplayer

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