wishvane
How many copies did Splasher sell?
Estimated copies sold
≈ 41k–66k
$168k–$453k net $306k–$697k gross
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Splasher out and predicted the genre from its 4 similar games. Every figure here, including Splasher's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 121k–1.6M
best case 5.7M (Celeste)
The Difficult lane

A solid, mid-sized genre: most sell around 190k copies. From a small set, so take it as a sketch.

A typical game
≈ 190k copies
≈ $797k after Steam's cut
from ~3k reviews
Best case
≈ 5.7M copies
Celeste · ≈ $44.2M after Steam's cut
from 143k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Precision Platformer + Difficult, priced around $20.
  • None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 4.4M–7.1M
43x vs typical
SteamSpy 2M–5M
Est. revenue
$24.0M–$64.4M net $43.6M–$99.1M gross
$19.99
143k reviews
Overwhelmingly Positive
Precision PlatformerDifficult +6
2017
Est. copies
≈ 119k–193k
SteamSpy 100k–200k
Est. revenue
$490k–$1.3M net $891k–$2.0M gross
$14.99
3k reviews
Very Positive
Precision PlatformerPlatformer +6
2017
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$48k–$128k net $87k–$198k gross
$14.99
337 reviews
Very Positive
PlatformerPrecision Platformer +6
2013
Est. copies
≈ 171k–277k
SteamSpy 100k–200k
Est. revenue
$375k–$1.0M net $682k–$1.6M gross
$7.99
3k reviews
Very Positive
PlatformerIndie +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples