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How many copies did Slime-san: Superslime Edition sell?

Estimated copies sold
≈ 12k–19k
$48k–$130k after Steam's cut $88k–$199k before the cut
from 340 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slime-san: Superslime Edition out and predicted the genre from its 8 similar games. Every figure here, including Slime-san: Superslime Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–2.9M
best case 5.8M (Celeste)
Games like Slime-san: Superslime Edition

The middle of these games

≈ 1.5M–2.9M copies

≈ $8.9M–$17.4M after Steam's cut

from ~45k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 749 to 14k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (6 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20. The breakout hits carry Great Soundtrack + Female Protagonist + Difficult; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VVVVVV
2010
Est. copies
≈ 666k–1.1M
too small to compare
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
Celeste
2018
Est. copies
≈ 4.4M–7.2M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
SANABI
2023
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$19.0M before the cut
$14.99
45k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
DDNet
2020
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≈ 1.2M–1.9M
SteamSpy 1M–2M
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Free
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Deepest Sword
2021
Est. copies
≈ 270k–440k
too small to compare
SteamSpy 500k–1M
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Free
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Ultimate Chicken Horse
2016
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.6M after Steam's cut $16.7M–$37.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty

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