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How many copies did Dungeon Escape sell?

Estimated copies sold
≈ 38k–62k
$42k–$112k after Steam's cut $76k–$173k before the cut
from 914 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeon Escape out and predicted the genre from its 8 similar games. Every figure here, including Dungeon Escape's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–82k
best case 3.2M (Super Meat Boy)
Games like Dungeon Escape

The middle of these games

≈ 9k–82k copies

≈ $31k–$336k after Steam's cut

from ~800 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Super Meat Boy at ≈ 2.5M–4.0M copies, ≈ $10.2M–$27.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 132 reviews in their first month; the spread ran 61 to 435.
The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15. The breakout hits carry 2D Platformer + Pixel Graphics + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
49x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
They Bleed Pixels
2012
Est. copies
≈ 161k–262k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$443k–$1.2M after Steam's cut $805k–$1.8M before the cut
$9.99
3k reviews
Very Positive
PlatformerDifficult
Wings of Vi
2014
Est. copies
≈ 70k–114k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$290k–$780k after Steam's cut $528k–$1.2M before the cut
$14.99
1k reviews
Mostly Positive
Never Give Up
2019
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before the cut
$14.99
188 reviews
Very Positive
IndiePlatformer
Dead Dungeon
2018
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $21k–$49k before the cut
$4.99
283 reviews
Very Positive
Angry Video Game Nerd I & II Deluxe
2020
Est. copies
≈ 20k–32k
SteamSpy under 20k
Est. revenue
$55k–$147k after Steam's cut $99k–$225k before the cut
$9.99
800 reviews
Overwhelmingly Positive
ActionAdventure
Super Meat Boy Forever
2022
Est. copies
≈ 54k–88k
2.7x vs typical
SteamSpy 50k–100k
Est. revenue
$74k–$199k after Steam's cut $135k–$307k before the cut
$4.99
2k reviews
Mixed
IndieAction
System Purge
2022
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$4.99
208 reviews
Very Positive
PlatformerFemale Protagonist

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