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How many copies did Never Give Up sell?

Estimated copies sold
≈ 5k–9k
$22k–$60k after Steam's cut $41k–$92k before the cut
from 188 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Never Give Up out and predicted the genre from its 8 similar games. Every figure here, including Never Give Up's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–727k
best case 769k (Neon Abyss)
Games like Never Give Up

The middle of these games

≈ 11k–727k copies

≈ $37k–$5.6M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Neon Abyss at ≈ 586k–952k copies, ≈ $3.2M–$8.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 332 reviews in their first month; the spread ran 12 to 4k.
The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Replay Value (8 of 8).
The winners
Winners here lead with Rogue-like + Platformer, priced around $20.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Super House of Dead Ninjas
2013
Est. copies
≈ 109k–177k
SteamSpy 100k–200k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
2k reviews
Overwhelmingly Positive
Action RoguelikeAction
Spelunky 2
2020
Est. copies
≈ 543k–883k
9.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.4M before the cut
$19.99
22k reviews
Very Positive
Platformer2D Platformer
Spelunky
2013
Est. copies
≈ 1.1M–1.7M
7.2x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.7M after Steam's cut $7.9M–$18.0M before the cut
$14.99
17k reviews
Very Positive
Sklime - A Difficult Climbing Adventure
2024
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$7.99
39 reviews
Positive
MultiplayerReplay Value
Fury Unleashed
2020
Est. copies
≈ 72k–117k
SteamSpy 20k–50k
Est. revenue
$397k–$1.1M after Steam's cut $722k–$1.6M before the cut
$19.99
3k reviews
Very Positive
Replay ValueRogue-like
Spirits Abyss
2020
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before the cut
$8.99
428 reviews
Very Positive
Neon Abyss
2020
Est. copies
≈ 586k–952k
10x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before the cut
$19.99
24k reviews
Very Positive
NoRoY
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$938–$3k after Steam's cut $2k–$4k before the cut
$2.99
46 reviews
Positive

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