Sign in
wishvane

How many copies did Wings of Vi sell?

Estimated copies sold
≈ 70k–114k
$290k–$780k after Steam's cut $528k–$1.2M before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wings of Vi out and predicted the genre from its 8 similar games. Every figure here, including Wings of Vi's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 41k–137k
best case 5.8M (Celeste)
Games like Wings of Vi

The middle of these games

≈ 41k–137k copies

≈ $115k–$655k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 405 reviews in their first month; the spread ran 60 to 526.
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20. The breakout hits carry Difficult + Great Soundtrack + Indie; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Celeste
2018
Est. copies
≈ 4.4M–7.2M
86x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Hot Lava
2019
Est. copies
≈ 177k–288k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
They Bleed Pixels
2012
Est. copies
≈ 161k–262k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$443k–$1.2M after Steam's cut $805k–$1.8M before the cut
$9.99
3k reviews
Very Positive
PlatformerDifficult
Knytt Underground
2013
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before the cut
$6.99
488 reviews
Very Positive
Lunistice
2022
Est. copies
≈ 48k–77k
SteamSpy 100k–200k
Est. revenue
$65k–$175k after Steam's cut $119k–$270k before the cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
Beeny
2022
Est. copies
≈ 14k–22k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$0.99
558 reviews
Overwhelmingly Positive
ActionPlatformer
Rusted Moss
2023
Est. copies
≈ 42k–68k
SteamSpy 50k–100k
Est. revenue
$231k–$622k after Steam's cut $421k–$958k before the cut
$19.99
2k reviews
Very Positive
PlatformerPixel Graphics
Penny’s Big Breakaway
2024
Est. copies
≈ 32k–53k
SteamSpy 50k–100k
Est. revenue
$267k–$718k after Steam's cut $486k–$1.1M before the cut
$29.99
1k reviews
Very Positive
Adventure3D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.