Sign in
wishvane

How many copies did DRAGON BALL XENOVERSE 2 sell?

Estimated copies sold
≈ 2.5M–4.0M
$13.6M–$36.5M after Steam's cut $24.7M–$56.2M before the cut
from 59k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DRAGON BALL XENOVERSE 2 out and predicted the genre from its 8 similar games. Every figure here, including DRAGON BALL XENOVERSE 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–3.0M
best case 9.8M (NARAKA: BLADEPOINT)
Games like DRAGON BALL XENOVERSE 2

The middle of these games

≈ 1.7M–3.0M copies

≈ $16.5M–$38.8M after Steam's cut

from ~65k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies.

What it took to get here
About half the games that made it here had over 17k reviews in their first month; the spread ran 9k to 49k.
The genre you'd be entering
Your set
Your set clusters on Fighting (7 of 8) and Character Customization (5 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$89.0M before the cut
$39.99
79k reviews
Very Positive
2D FighterFighting
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
DRAGON BALL Z: KAKAROT
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before the cut
$19.99
58k reviews
Very Positive
ActionRPG
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
4.6x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer
DRAGON BALL XENOVERSE
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.4M before the cut
$39.99
22k reviews
Very Positive
AnimeFighting
NARUTO TO BORUTO: SHINOBI STRIKER
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 2M–5M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before the cut
$19.99
57k reviews
Very Positive
AnimeMultiplayer
KurtzPel
2019
Est. copies
≈ 979k–1.6M
SteamSpy 5M–10M
Est. revenue
Free
Free
34k reviews
Mixed
AnimeFree to Play

Sizing up your own game? See what its genre can realistically do before you build it.