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How many copies did Strike Vector EX sell?

Estimated copies sold
≈ 26k–42k
from 752 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Strike Vector EX out and predicted the genre from its 8 similar games. Every figure here, including Strike Vector EX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 109k–174k
best case 9.3M (Titanfall® 2)
Games like Strike Vector EX

The middle of these games

≈ 109k–174k copies

≈ $440k–$929k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Titanfall® 2 at ≈ 7.1M–11.5M copies, ≈ $58.4M–$157.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Mechs (8 of 8) and Sci-fi (8 of 8).
The winners
Winners here lead with FPS + Mechs, priced around $30. The breakout hits carry FPS + Parkour + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2007 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SpaceAction
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ActionMechs
Lost Planet™: Extreme Condition
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Est. copies
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ActionAdventure
Orbital Gear
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ActionIndie
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≈ 3k–5k
too small to compare
SteamSpy under 20k
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MechsSimulation
HARDCORE MECHA
2019
Est. copies
≈ 77k–126k
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$425k–$1.1M after Steam's cut $773k–$1.8M before the cut
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ActionIndie
MechWarrior Online™ Legends
2015
Est. copies
≈ 625k–1.0M
6.3x vs typical
SteamSpy 2M–5M
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Free to PlayMechs
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
141x vs typical
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs

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