wishvane
How many copies did Galacticare sell?
Estimated copies sold
≈ 16k–25k
$128k–$344k net $232k–$529k gross
from 646 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Galacticare out and predicted the genre from its 8 similar games. Every figure here, including Galacticare's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–18k
best case 1.4M (Two Point Hospital)
The Medical Sim lane

A niche genre: modest ceilings, most sell around 13k copies, so plan for a small audience.

A typical game
≈ 13k copies
≈ $66k after Steam's cut
from ~365 reviews
Best case
≈ 1.4M copies
Two Point Hospital · ≈ $16.1M after Steam's cut
from 35k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Management, priced around $30.
  • The breakout hits carry Building + Funny + Strategy; a typical game here doesn't.
  • The games you compared span 2016 to 2024, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 35k–57k
2.4x vs typical
SteamSpy 20k–50k
Est. revenue
$194k–$521k net $352k–$801k gross
$19.99
881 reviews
Very Positive
CasualMedical Sim +6
2024
Est. copies
≈ 15k–25k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$84k–$227k net $153k–$349k gross
$19.99
639 reviews
Very Positive
RomanceVisual Novel +6
2022
Est. copies
≈ 3k–5k
SteamSpy 0–20k
Est. revenue
$3k–$9k net $6k–$14k gross
$4.00
132 reviews
Very Positive
Early AccessCasual +6
2023
Est. copies
≈ 10k–16k
SteamSpy 0–20k
Est. revenue
$36k–$96k net $65k–$148k gross
$12.99
416 reviews
Very Positive
HorrorAtmospheric +6
2018
Est. copies
≈ 1.1M–1.7M
95x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.4M net $15.8M–$36.0M gross
$29.99
35k reviews
Very Positive
SimulationManagement +6
2017
Est. copies
≈ 13k–20k
SteamSpy 0–20k
Est. revenue
$69k–$186k net $125k–$286k gross
$19.99
365 reviews
Very Positive
CasualAdventure +6
2023
Est. copies
≈ 7k–12k
SteamSpy 50k–100k
Est. revenue
$10k–$27k net $18k–$41k gross
$4.99
303 reviews
Mixed
Medical SimTime Management +6
2020
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$28k–$76k net $52k–$118k gross
$19.99
196 reviews
Mixed
CasualIndie +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples