wishvane
How many copies did Kingdom: New Lands sell?
Estimated copies sold
≈ 491k–798k
$2.0M–$5.4M net $3.7M–$8.4M gross
from 12k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdom: New Lands out and predicted the genre from its 8 similar games. Every figure here, including Kingdom: New Lands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 851k–1.4M
best case 12.7M (7 Days to Die)
The Base-Building lane

A big, proven genre, though hit-driven: most sell around 1.2M copies, while a few break out far above.

A typical game
≈ 1.2M copies
≈ $9.2M after Steam's cut
from ~26k reviews
Best case
≈ 12.7M copies
7 Days to Die · ≈ $220.4M after Steam's cut
from 402k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Base-Building + Multiplayer, priced around $40.
  • The breakout hits carry Multiplayer + Survival + Open World; a typical game here doesn't.
  • The games you compared span 2015 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 602k–979k
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M net $9.0M–$20.6M gross
$29.99
24k reviews
Very Positive
Base-BuildingTower Defense +6
2019
Est. copies
≈ 1.5M–2.4M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M net $22.1M–$50.2M gross
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim +6
2020
Est. copies
≈ 6.1M–9.9M
9.0x vs typical
SteamSpy 5M–10M
Est. revenue
$58.9M–$158.3M net $107.0M–$243.5M gross
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building +6
2021
Est. copies
≈ 575k–934k
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M net $5.7M–$13.1M gross
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op +6
2015
Est. copies
≈ 1.1M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Very Positive
Free to PlayStrategy +6
2019
Est. copies
≈ 785k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M net $3.9M–$8.9M gross
$9.99
27k reviews
Overwhelmingly Positive
Base-BuildingResource Management +6
2024
Est. copies
≈ 9.7M–15.7M
16x vs typical
SteamSpy 10M–20M
Est. revenue
$119.5M–$321.2M net $217.2M–$494.2M gross
$44.99
402k reviews
Very Positive
SurvivalZombies +6
2017
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$5.9M–$15.9M net $10.7M–$24.4M gross
$19.99
31k reviews
Very Positive
City BuilderColony Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples