Sign in
wishvane

How many copies did The House of Da Vinci sell?

Estimated copies sold
≈ 251k–408k
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The House of Da Vinci out and predicted the genre from its 8 similar games. Every figure here, including The House of Da Vinci's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.3M–22.5M
best case 38.6M (Portal 2)
Games like The House of Da Vinci

The middle of these games

≈ 11.3M–22.5M copies

≈ $93.9M–$154.9M after Steam's cut

from ~269k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Puzzle (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Puzzle (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
The era
The games you compared span 2004 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Portal 2
2011
Est. copies
≈ 29.4M–47.8M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
Hogwarts Legacy
2023
Est. copies
≈ 9.2M–15.0M
SteamSpy 20M–50M
Est. revenue
$152.1M–$408.9M after Steam's cut $276.5M–$629.1M before the cut
$59.99
372k reviews
Very Positive
MagicOpen World
Half-Life 2
2004
Est. copies
≈ 17.6M–28.6M
SteamSpy 10M–20M
Est. revenue
$48.3M–$130.0M after Steam's cut $87.9M–$200.0M before the cut
$9.99
278k reviews
Overwhelmingly Positive
FPSAction
Tomb Raider Game of the Year
2013
Est. copies
≈ 17.0M–27.6M
SteamSpy 5M–10M
Est. revenue
$93.5M–$251.3M after Steam's cut $169.9M–$386.6M before the cut
$19.99
269k reviews
Overwhelmingly Positive
AdventureAction
Resident Evil 2
2019
Est. copies
≈ 6.4M–10.4M
SteamSpy 5M–10M
Est. revenue
$70.1M–$188.4M after Steam's cut $127.4M–$289.8M before the cut
$39.99
221k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Human Fall Flat
2016
Est. copies
≈ 9.4M–15.3M
SteamSpy 10M–20M
Est. revenue
$51.8M–$139.3M after Steam's cut $94.2M–$214.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Portal
2007
Est. copies
≈ 12.5M–20.4M
SteamSpy 10M–20M
Est. revenue
$34.5M–$92.6M after Steam's cut $62.6M–$142.5M before the cut
$9.99
198k reviews
Overwhelmingly Positive
PuzzlePuzzle-Platformer
It Takes Two
2021
Est. copies
≈ 6.7M–10.8M
SteamSpy 5M–10M
Est. revenue
$73.2M–$196.7M after Steam's cut $133.0M–$302.7M before the cut
$39.99
268k reviews
Overwhelmingly Positive
Co-opMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.