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wishvane

How many copies did Queen Of Thieves sell?

Estimated copies sold
≈ 1k–2k
$8k–$22k after Steam's cut $15k–$33k before the cut
from 34 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Queen Of Thieves out and predicted the genre from its 8 similar games. Every figure here, including Queen Of Thieves's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 117k–134k
best case 557k (Hatoful Boyfriend)
Games like Queen Of Thieves

The middle of these games

≈ 117k–134k copies

≈ $428k–$477k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Hatoful Boyfriend at ≈ 424k–689k copies, ≈ $1.2M–$3.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Female Protagonist (8 of 8) and Otome (8 of 8).
The winners
Winners here lead with Otome + Visual Novel, priced around $10.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Amnesia™: Memories
2015
Est. copies
≈ 218k–354k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$598k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 142k–231k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome
Seduce Me the Otome
2015
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayNudity
Hakuoki: Kyoto Winds
2017
Est. copies
≈ 80k–130k
SteamSpy 50k–100k
Est. revenue
$219k–$589k after Steam's cut $399k–$907k before the cut
$9.99
2k reviews
Very Positive
OtomeVisual Novel
私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 135k–220k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$372k–$1.0M after Steam's cut $677k–$1.5M before the cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
Hatoful Boyfriend
2014
Est. copies
≈ 424k–689k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
Blood Code
2015
Est. copies
≈ 99k–161k
SteamSpy 50k–100k
Est. revenue
$271k–$730k after Steam's cut $494k–$1.1M before the cut
$9.99
2k reviews
Mostly Positive
Visual NovelRomance
My Vow to My Liege
2020
Est. copies
≈ 102k–165k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
$280k–$752k after Steam's cut $508k–$1.2M before the cut
$9.99
4k reviews
Very Positive
Female ProtagonistRomance

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