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How many copies did Warhammer 40,000: Inquisitor - Martyr sell?

Estimated copies sold
≈ 677k–1.1M
$9.3M–$25.0M after Steam's cut $16.9M–$38.5M before the cut
from 22k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warhammer 40,000: Inquisitor - Martyr out and predicted the genre from its 8 similar games. Every figure here, including Warhammer 40,000: Inquisitor - Martyr's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 181k–3.7M
best case 39.3M (Black Myth: Wukong)
Games like Warhammer 40,000: Inquisitor - Martyr

The middle of these games

≈ 181k–3.7M copies

≈ $2.0M–$49.0M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Action RPG (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 1 to 836k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (4 of 8) and Dark Fantasy (3 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
56x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Warhammer 40,000: Rogue Trader
2023
Est. copies
≈ 1.2M–1.9M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$16.2M–$43.6M after Steam's cut $29.5M–$67.0M before the cut
$49.99
48k reviews
Very Positive
Character CustomizationCinematic
Warhammer 40,000: Inquisitor - Prophecy
2019
Est. copies
≈ 89k–145k
SteamSpy 100k–200k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$24.99
3k reviews
Mostly Positive
ActionWarhammer 40K
Nine Minute Mayhem
2025
Est. copies
≈ 50–81
too small to compare
SteamSpy 20k–50k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$0.99
2 reviews
2 user reviews
Action RoguelikeTwin Stick Shooter
Warhammer: Chaosbane
2019
Est. copies
≈ 186k–303k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$29.99
6k reviews
Mixed
SingleplayerPvE
Warhammer: End Times - Vermintide
2015
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
$29.99
21k reviews
Mostly Positive
ActionOnline Co-Op
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
6.9x vs typical
SteamSpy 2M–5M
Est. revenue
$36.9M–$99.3M after Steam's cut $67.2M–$152.8M before the cut
$29.99
147k reviews
Very Positive
Co-opDark Fantasy
Disney•Pixar Cars 2: The Video Game
2014
Est. copies
≈ 77k–126k
SteamSpy 100k–200k
Est. revenue
$425k–$1.1M after Steam's cut $773k–$1.8M before the cut
$19.99
1k reviews
Mostly Positive
RacingAction

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