wishvane
How many copies did The Walking Dead: A New Frontier sell?
Estimated copies sold
≈ 736k–1.2M
$3.0M–$8.2M net $5.5M–$12.6M gross
from 18k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Walking Dead: A New Frontier out and predicted the genre from its 8 similar games. Every figure here, including The Walking Dead: A New Frontier's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 710k–2.4M
best case 6.8M (Dying Light 2 Stay Human: Reloaded Edition)
The Adventure lane

A big, proven genre, though hit-driven: most sell around 1.6M copies, while a few break out far above.

A typical game
≈ 1.6M copies
≈ $9.4M after Steam's cut
from ~34k reviews
Best case
≈ 6.8M copies
Dying Light 2 Stay Human: Reloaded Edition · ≈ $157.9M after Steam's cut
from 216k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World + Co-op, priced around $60.
  • The breakout hits carry Open World + Co-op + Parkour; a typical game here doesn't.
  • The games you compared span 2012 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 5.2M–8.4M
6.4x vs typical
SteamSpy 5M–10M
Est. revenue
$85.6M–$230.2M net $155.7M–$354.2M gross
$59.99
216k reviews
Mostly Positive
Open WorldCo-op +6
2012
Est. copies
≈ 4.2M–6.7M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$17.1M–$46.0M net $31.1M–$70.8M gross
$14.99
80k reviews
Overwhelmingly Positive
ZombiesStory Rich +6
2013
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.5M net $13.2M–$29.9M gross
$14.99
34k reviews
Overwhelmingly Positive
ZombiesAdventure +6
2020
Est. copies
≈ 265k–431k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M net $2.6M–$6.0M gross
$19.99
10k reviews
Very Positive
VRZombies +6
2017
Est. copies
≈ 1.9M–3.0M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.7M net $9.3M–$21.1M gross
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer +6
2018
Est. copies
≈ 648k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.6M net $6.5M–$14.7M gross
$19.99
21k reviews
Overwhelmingly Positive
Story RichChoices Matter +6
2020
Est. copies
≈ 1.2M–2.0M
SteamSpy 500k–1M
Est. revenue
$16.5M–$44.5M net $30.1M–$68.4M gross
$49.99
46k reviews
Overwhelmingly Positive
Choices MatterStory Rich +6
2018
Est. copies
≈ 435k–707k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.9M net $2.6M–$5.9M gross
$11.99
14k reviews
Very Positive
Dating SimComedy +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples