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How many copies did City Climber sell?

Estimated copies sold
≈ 16k–25k
$22k–$58k after Steam's cut $39k–$89k before the cut
from 456 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left City Climber out and predicted the genre from its 8 similar games. Every figure here, including City Climber's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–138k
best case 3.7M (Getting Over It with Bennett Foddy)
Games like City Climber

The middle of these games

≈ 2k–138k copies

≈ $22k–$853k after Steam's cut

from ~528 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Getting Over It with Bennett Foddy at ≈ 2.8M–4.6M copies, ≈ $6.2M–$16.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 62 reviews in their first month; the spread ran 2 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Psychological Horror (8 of 8).
The winners
Winners here lead with Psychological Horror + Physics, priced around $8.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
156x vs typical
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.8M before the cut
$7.99
82k reviews
Very Positive
A Difficult Game About Climbing
2024
Est. copies
≈ 141k–229k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$9.99
6k reviews
Very Positive
She Fell Off
2023
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
Free
Free
30 reviews
Mostly Negative
3D PlatformerPrecision Platformer
The Game of Sisyphus
2024
Est. copies
≈ 21k–35k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before the cut
$6.99
858 reviews
Mostly Positive
DifficultAction
Ropebound
2025
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before the cut
$4.99
22 reviews
Positive
WHITE CHOCOLATE
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before the cut
$3.99
92 reviews
Very Positive
Online Co-Op3D Platformer
Peaks of Yore
2023
Est. copies
≈ 93k–152k
7.1x vs typical
SteamSpy 100k–200k
Est. revenue
$488k–$1.3M after Steam's cut $888k–$2.0M before the cut
$18.99
4k reviews
Overwhelmingly Positive
DifficultPhysics
Just Ski+
2018
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
Free
Free
198 reviews
Very Positive
DifficultFunny

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