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How many copies did Ticket sell?

Estimated copies sold
≈ 2k–3k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 55 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ticket out and predicted the genre from its 8 similar games. Every figure here, including Ticket's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–422k
best case 3.5M (The Last of Us™ Part I)
Games like Ticket

The middle of these games

≈ 44k–422k copies

≈ $1.6M–$5.2M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Anime (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Last of Us™ Part I at ≈ 2.7M–4.4M copies, ≈ $44.3M–$119.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 2 to 28k.
The genre you'd be entering
Your set
Your set clusters on Anime (3 of 8) and Emotional (3 of 8).
The winners
Winners here lead with Story Rich + Post-apocalyptic, priced around $60.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Fast-PacedDifficult

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