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How many copies did The Invisible Hours sell?

Estimated copies sold
≈ 18k–29k
$150k–$402k after Steam's cut $272k–$618k before the cut
from 527 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Invisible Hours out and predicted the genre from its 8 similar games. Every figure here, including The Invisible Hours's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–180k
best case 596k (The Room 4: Old Sins)
Games like The Invisible Hours

The middle of these games

≈ 62k–180k copies

≈ $842k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Room 4: Old Sins at ≈ 454k–738k copies, ≈ $1.1M–$3.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 479 to 3k.
The genre you'd be entering
Your set
Your set clusters on Exploration (7 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle + Mystery, priced around $9. The breakout hits carry Point & Click + Lovecraftian + Hidden Object; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Room 4: Old Sins
2021
Est. copies
≈ 454k–738k
7.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
Riven
2024
Est. copies
≈ 71k–115k
SteamSpy 100k–200k
Est. revenue
$682k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$34.99
3k reviews
Very Positive
PuzzleAdventure
Myst
2021
Est. copies
≈ 54k–88k
SteamSpy 100k–200k
Est. revenue
$524k–$1.4M after Steam's cut $953k–$2.2M before the cut
$34.99
2k reviews
Very Positive
AdventurePuzzle
Tacoma
2017
Est. copies
≈ 165k–269k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$909k–$2.4M after Steam's cut $1.7M–$3.8M before the cut
$19.99
5k reviews
Very Positive
The Solus Project
2016
Est. copies
≈ 109k–177k
SteamSpy 200k–500k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
3k reviews
Mostly Positive
SurvivalAdventure
Red Matter
2018
Est. copies
≈ 36k–58k
SteamSpy under 20k
Est. revenue
$247k–$664k after Steam's cut $449k–$1.0M before the cut
$24.99
1k reviews
Very Positive
VRPuzzle
Obduction
2016
Est. copies
≈ 166k–270k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$29.99
4k reviews
Mostly Positive
AdventurePuzzle
Firmament
2023
Est. copies
≈ 40k–66k
SteamSpy 50k–100k
Est. revenue
$389k–$1.0M after Steam's cut $708k–$1.6M before the cut
$34.99
2k reviews
Mostly Positive
PuzzleAdventure

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