wishvane
How many copies did Late Shift sell?
Estimated copies sold
≈ 317k–514k
$1.3M–$3.5M net $2.4M–$5.4M gross
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Late Shift out and predicted the genre from its 8 similar games. Every figure here, including Late Shift's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 228k–309k
best case 1.4M (Love Is All Around)
The FMV lane

A solid, mid-sized genre: most sell around 257k copies, with a few that break out far above.

A typical game
≈ 257k copies
≈ $1.3M after Steam's cut
from ~8k reviews
Best case
≈ 1.4M copies
Love Is All Around · ≈ $5.6M after Steam's cut
from 46k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 1 is a breakout hit far above it, and 3 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Dating Sim + Sexual Content, priced around $10.
  • The breakout hits carry Singleplayer + Dating Sim + Sexual Content; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 93k–151k
too small to compare
SteamSpy 100k–200k
Est. revenue
$384k–$1.0M net $698k–$1.6M gross
$14.99
4k reviews
Mostly Positive
AdventureFMV +6
2023
Est. copies
≈ 179k–290k
SteamSpy 500k–1M
Est. revenue
$491k–$1.3M net $893k–$2.0M gross
$9.99
7k reviews
Very Positive
FMVInteractive Fiction +6
2024
Est. copies
≈ 159k–258k
SteamSpy 100k–200k
Est. revenue
$872k–$2.3M net $1.6M–$3.6M gross
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim +6
2019
Est. copies
≈ 91k–148k
too small to compare
SteamSpy 200k–500k
Est. revenue
$200k–$537k net $363k–$827k gross
$7.99
3k reviews
Mostly Positive
Choices MatterFMV +6
2023
Est. copies
≈ 1.1M–1.8M
5.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M net $5.5M–$12.5M gross
$9.99
46k reviews
Very Positive
Dating SimSexual Content +6
2022
Est. copies
≈ 301k–488k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.6M net $3.8M–$8.5M gross
$24.99
13k reviews
Very Positive
Adventure1980s +6
2020
Est. copies
≈ 74k–121k
too small to compare
SteamSpy 200k–500k
Est. revenue
$306k–$823k net $557k–$1.3M gross
$14.99
3k reviews
Very Positive
Dating SimFMV +6
2024
Est. copies
≈ 213k–346k
SteamSpy 200k–500k
Est. revenue
$410k–$1.1M net $745k–$1.7M gross
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples