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How many copies did Lost Words: Beyond the Page sell?

Estimated copies sold
≈ 21k–34k
$85k–$229k after Steam's cut $155k–$352k before the cut
from 833 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lost Words: Beyond the Page out and predicted the genre from its 8 similar games. Every figure here, including Lost Words: Beyond the Page's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 294k–739k
best case 5.8M (Celeste)
Games like Lost Words: Beyond the Page

The middle of these games

≈ 294k–739k copies

≈ $2.1M–$3.6M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 455 to 2k.
The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with Platformer, priced around $17. The breakout hits carry Co-op + Level Editor + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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