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How many copies did CHRONO TRIGGER® sell?

Estimated copies sold
≈ 409k–665k
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CHRONO TRIGGER® out and predicted the genre from its 8 similar games. Every figure here, including CHRONO TRIGGER®'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 618k–874k
best case 988k (FINAL FANTASY VII)
Games like CHRONO TRIGGER®

The middle of these games

≈ 618k–874k copies

≈ $3.4M–$6.2M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: FINAL FANTASY VII at ≈ 753k–1.2M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Classic (5 of 8).
The winners
Winners here lead with JRPG + Classic, priced around $30. The breakout hits carry Fantasy + JRPG + RPG; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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unreleased
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2.2x vs typical
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