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How many copies did BATTLETECH sell?

Estimated copies sold
≈ 1.0M–1.6M
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
from 33k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BATTLETECH out and predicted the genre from its 8 similar games. Every figure here, including BATTLETECH's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–188k
best case 887k (Into the Breach)
Games like BATTLETECH

The middle of these games

≈ 22k–188k copies

≈ $172k–$2.5M after Steam's cut

from ~991 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Into the Breach at ≈ 676k–1.1M copies, ≈ $2.8M–$7.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 419 reviews in their first month; the spread ran 304 to 2k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (6 of 8) and Turn-Based Tactics (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $15.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Templar Battleforce
2015
Est. copies
≈ 48k–78k
SteamSpy 200k–500k
Est. revenue
$132k–$355k after Steam's cut $240k–$546k before the cut
$9.99
984 reviews
Very Positive
Turn-Based TacticsTactical RPG
Phantom Brigade
2023
Est. copies
≈ 112k–182k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$926k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$29.99
5k reviews
Very Positive
Turn-Based TacticsTactical RPG
Mech Armada
2022
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$95k–$257k after Steam's cut $174k–$395k before the cut
$19.99
700 reviews
Very Positive
Bionic Dues
2013
Est. copies
≈ 63k–102k
SteamSpy 200k–500k
Est. revenue
$173k–$465k after Steam's cut $315k–$716k before the cut
$9.99
997 reviews
Mostly Positive
StrategyRPG
Codex of Victory
2017
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$57k–$153k after Steam's cut $103k–$235k before the cut
$14.99
400 reviews
Mixed
StrategyIndie
Into the Breach
2018
Est. copies
≈ 676k–1.1M
22x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before the cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
SD GUNDAM G GENERATION CROSS RAYS
2019
Est. copies
≈ 235k–383k
8.3x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$39.99
8k reviews
Very Positive
MechsTactical RPG
Anomaly Collapse
2024
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$87k–$234k after Steam's cut $158k–$360k before the cut
$19.99
638 reviews
Very Positive
Turn-Based TacticsTurn-Based Strategy

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