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wishvane

How many copies did I wanna be The Cat sell?

Estimated copies sold
≈ 6k–10k
$11k–$30k after Steam's cut $21k–$47k before the cut
from 171 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left I wanna be The Cat out and predicted the genre from its 8 similar games. Every figure here, including I wanna be The Cat's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 67k–465k
best case 1.2M (BlazBlue Entropy Effect)
Games like I wanna be The Cat

The middle of these games

≈ 67k–465k copies

≈ $442k–$1.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: BlazBlue Entropy Effect at ≈ 898k–1.5M copies, ≈ $4.9M–$13.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 512 reviews in their first month; the spread ran 3 to 14k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Action Roguelike + Action-Adventure, priced around $20.
The era
The games you compared span 2015 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
8.5x vs typical
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
Downwell
2015
Est. copies
≈ 420k–683k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$346k–$929k after Steam's cut $628k–$1.4M before the cut
$2.99
9k reviews
Overwhelmingly Positive
Precision PlatformerAction Roguelike
Atomicrops
2020
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
Est. revenue
$646k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$14.99
6k reviews
Very Positive
ActionIndie
Spiritfall
2024
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$271k–$728k after Steam's cut $492k–$1.1M before the cut
$19.99
2k reviews
Very Positive
Action Roguelike2D Fighter
Little Noah: Scion of Paradise
2022
Est. copies
≈ 56k–90k
SteamSpy 100k–200k
Est. revenue
$229k–$616k after Steam's cut $416k–$947k before the cut
$14.99
2k reviews
Very Positive
Action RoguelikeExploration
PUSS!
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$130k–$349k after Steam's cut $236k–$537k before the cut
$9.99
2k reviews
Very Positive
PsychedelicDifficult
Unification
2023
Est. copies
≈ 223–363
too small to compare
SteamSpy 20k–50k
Est. revenue
$919–$2k after Steam's cut $2k–$4k before the cut
$14.99
9 reviews
9 user reviews
Early AccessAction Roguelike
502's Arcade
2024
Est. copies
≈ 496–806
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before the cut
$9.99
20 reviews
Positive
IndieAction

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