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How many copies did PUSS! sell?

Estimated copies sold
≈ 47k–77k
$130k–$349k after Steam's cut $236k–$537k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PUSS! out and predicted the genre from its 8 similar games. Every figure here, including PUSS!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 316k–1.3M
best case 10.6M (Hotline Miami)
Games like PUSS!

The middle of these games

≈ 316k–1.3M copies

≈ $1.7M–$2.4M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Puzzle (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hotline Miami at ≈ 8.1M–13.1M copies, ≈ $22.2M–$59.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Puzzle (3 of 8) and Abstract (2 of 8).
The winners
Winners here lead with Violent + Top-Down, priced around $8. The breakout hits carry Violent + Indie + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2012 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Antichamber
2013
Est. copies
≈ 1.1M–1.8M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Hotline Miami
2012
Est. copies
≈ 8.1M–13.1M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.6M after Steam's cut $40.3M–$91.7M before the cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
Loading Screen Simulator
2017
Est. copies
≈ 296k–480k
SteamSpy 200k–500k
Est. revenue
Free
Free
9k reviews
Very Positive
Free to PlayMemes
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Super Hexagon
2012
Est. copies
≈ 1.6M–2.6M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
7.2x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
5D Chess With Multiverse Time Travel
2020
Est. copies
≈ 222k–361k
SteamSpy 100k–200k
Est. revenue
$733k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$11.99
9k reviews
Overwhelmingly Positive
ChessTime Travel
Manifold Garden
2020
Est. copies
≈ 211k–343k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal

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