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How many copies did Pixel Shooter sell?

Estimated copies sold
≈ 7k–11k
$18k–$48k after Steam's cut $33k–$74k before the cut
from 190 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pixel Shooter out and predicted the genre from its 8 similar games. Every figure here, including Pixel Shooter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 619k–3.8M
best case 5.8M (Celeste)
Games like Pixel Shooter

The middle of these games

≈ 619k–3.8M copies

≈ $4.4M–$24.9M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20.
The era
The games you compared span 2009 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Spelunky 2
2020
Est. copies
≈ 543k–883k
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.4M before the cut
$19.99
22k reviews
Very Positive
Platformer2D Platformer
Celeste
2018
Est. copies
≈ 4.4M–7.2M
8.3x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Braid
2009
Est. copies
≈ 629k–1.0M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$14.99
10k reviews
Very Positive
Puzzle-PlatformerPuzzle
The Messenger
2018
Est. copies
≈ 400k–650k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
RetroPlatformer
Deepest Sword
2021
Est. copies
≈ 270k–440k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Pixel Graphics2D Platformer
Momodora: Reverie Under The Moonlight
2016
Est. copies
≈ 495k–805k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$9.99
12k reviews
Very Positive
Metroidvania2D Platformer
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.2M after Steam's cut $30.6M–$69.6M before the cut
$14.99
73k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.