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How many copies did Super Pilot sell?

Estimated copies sold
≈ 5k–8k
$17k–$46k after Steam's cut $31k–$71k before the cut
from 157 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Pilot out and predicted the genre from its 8 similar games. Every figure here, including Super Pilot's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 936–118k
best case 2.0M (SpeedRunners)
Games like Super Pilot

The middle of these games

≈ 936–118k copies

≈ $5k–$1.7M after Steam's cut

from ~483 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: SpeedRunners at ≈ 1.5M–2.5M copies, ≈ $6.4M–$17.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 10 reviews in their first month; the spread ran 4 to 40.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Level Editor (5 of 8).
The winners
Winners here lead with Racing + Competitive, priced around $15.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zeepkist
2021
Est. copies
≈ 43k–69k
3.6x vs typical
SteamSpy 50k–100k
Est. revenue
$234k–$629k after Steam's cut $426k–$968k before the cut
$19.99
2k reviews
Overwhelmingly Positive
RacingArcade
Action Henk
2015
Est. copies
≈ 42k–69k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before the cut
$14.99
867 reviews
Very Positive
RacingAction
Distance
2018
Est. copies
≈ 231k–375k
16x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
8k reviews
Very Positive
RacingGreat Soundtrack
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
77x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.1M after Steam's cut $11.6M–$26.4M before the cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Crazy Wheels
2022
Est. copies
≈ 223–363
SteamSpy 20k–50k
Est. revenue
$919–$2k after Steam's cut $2k–$4k before the cut
$14.99
9 reviews
9 user reviews
RacingPvP
TRF - The Race Factory
2020
Est. copies
≈ 694–1k
SteamSpy under 20k
Est. revenue
Free
Free
28 reviews
Positive
Combat RacingRacing
Doodle Derby
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$5.99
98 reviews
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RacingIndie
Cleaning The System
2022
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$987–$3k after Steam's cut $2k–$4k before the cut
$4.99
29 reviews
Positive
CasualPhysics

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