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How many copies did Vostok Inc. sell?

Estimated copies sold
≈ 4k–7k
$18k–$48k after Steam's cut $33k–$74k before the cut
from 127 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vostok Inc. out and predicted the genre from its 8 similar games. Every figure here, including Vostok Inc.'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 226k–278k
best case 4.9M (Enter the Gungeon)
Games like Vostok Inc.

The middle of these games

≈ 226k–278k copies

≈ $1.5M–$1.8M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Enter the Gungeon at ≈ 3.7M–6.1M copies, ≈ $15.4M–$41.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 601 reviews in their first month; the spread ran 23 to 7k.
The genre you'd be entering
Your set
Your set clusters on Bullet Hell (7 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Bullet Hell + Action Roguelike, priced around $15. The breakout hits carry Difficult + Dungeon Crawler + Local Co-Op; a typical game here doesn't.
The era
The games you compared span 2010 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 500k–1M
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2016
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≈ 3.7M–6.1M
12x vs typical
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Mixed
IdlerAuto Battler

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