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How many copies did Wrestling Revolution 3D sell?

Estimated copies sold
≈ 14k–23k
$39k–$105k after Steam's cut $71k–$162k before the cut
from 415 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wrestling Revolution 3D out and predicted the genre from its 8 similar games. Every figure here, including Wrestling Revolution 3D's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 97k–150k
best case 323k (WWE 2K22)
Games like Wrestling Revolution 3D

The middle of these games

≈ 97k–150k copies

≈ $1.7M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: WWE 2K22 at ≈ 246k–400k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with Sports + Simulation. The breakout hits carry PvP; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

WWE 2K23
2023
Est. copies
≈ 189k–308k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation
WWE 2K16
2016
Est. copies
≈ 116k–188k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mixed
SportsFighting
WWE 2K18
2017
Est. copies
≈ 74k–120k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mixed
SportsSimulation
WWE 2K22
2022
Est. copies
≈ 246k–400k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
10k reviews
Mostly Positive
SimulationSports
WWE 2K20
2019
Est. copies
≈ 168k–273k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mixed
SportsSimulation
Fire Pro Wrestling World
2017
Est. copies
≈ 115k–186k
SteamSpy 200k–500k
Est. revenue
$945k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$29.99
3k reviews
Very Positive
SimulationSports
WWE 2K17
2017
Est. copies
≈ 58k–95k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
SportsWrestling
WWE 2K19
2018
Est. copies
≈ 113k–184k
SteamSpy 100k–200k
Est. revenue
Free
Free
4k reviews
Mostly Positive
SportsWrestling

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