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How many copies did TwinCop sell?

Estimated copies sold
≈ 950–2k
$4k–$11k after Steam's cut $7k–$16k before the cut
from 33 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left TwinCop out and predicted the genre from its 8 similar games. Every figure here, including TwinCop's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.9M–11.2M
best case 37.7M (HELLDIVERS™ 2)
Games like TwinCop

The middle of these games

≈ 5.9M–11.2M copies

≈ $93.3M–$165.2M after Steam's cut

from ~219k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: HELLDIVERS™ 2 at ≈ 28.7M–46.7M copies, ≈ $315.9M–$849.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 143k reviews in their first month; the spread ran 24k to 251k.
The genre you'd be entering
Your set
Your set clusters on Co-op (5 of 8) and FPS (4 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $30.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
4.2x vs typical
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
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HorrorMultiplayer
Ready or Not
2023
Est. copies
≈ 8.5M–13.9M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$117.4M–$315.6M after Steam's cut $213.4M–$485.5M before the cut
$49.99
344k reviews
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TacticalRealistic
Call of Duty®
2022
Est. copies
≈ 19.4M–31.5M
3.6x vs typical
SteamSpy 50M–100M
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Free
Free
781k reviews
Mixed
FPSMultiplayer
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
SteamSpy 2M–5M
Est. revenue
$36.9M–$99.3M after Steam's cut $67.2M–$152.8M before the cut
$29.99
147k reviews
Very Positive
Co-opDark Fantasy
DOOM
2016
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
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Open WorldCo-op
Borderlands 3
2020
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$67.0M–$180.1M after Steam's cut $121.8M–$277.1M before the cut
$59.99
164k reviews
Very Positive
RPGLooter Shooter
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
5.3x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE

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