Sign in
wishvane

How many copies did Treadnauts sell?

Estimated copies sold
≈ 6k–9k
$23k–$63k after Steam's cut $43k–$97k before the cut
from 187 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Treadnauts out and predicted the genre from its 8 similar games. Every figure here, including Treadnauts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 373k–1.5M
best case 2.6M (Party Animals)
Games like Treadnauts

The middle of these games

≈ 373k–1.5M copies

≈ $2.3M–$9.9M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Party Game (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Party Animals at ≈ 2.0M–3.2M copies, ≈ $10.7M–$28.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 282 to 22k.
The genre you'd be entering
Your set
Your set clusters on Party Game (4 of 8) and Physics (4 of 8).
The winners
Winners here lead with Party Game + Co-op, priced around $20.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Amazing Frog?
2014
Est. copies
≈ 655k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.9M before the cut
$19.99
12k reviews
Very Positive
Early Access4 Player Local
ShellShock Live
2020
Est. copies
≈ 883k–1.4M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$9.99
36k reviews
Very Positive
TanksMultiplayer
Super Bunny Man
2023
Est. copies
≈ 306k–498k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$14.99
12k reviews
Very Positive
PlatformerSandbox
Tricky Towers
2016
Est. copies
≈ 686k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$14.99
16k reviews
Very Positive
Party Animals
2023
Est. copies
≈ 2.0M–3.2M
5.5x vs typical
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.4M before the cut
$19.99
79k reviews
Mostly Positive
MultiplayerFunny
Rubber Bandits
2021
Est. copies
≈ 178k–290k
SteamSpy 500k–1M
Est. revenue
$490k–$1.3M after Steam's cut $890k–$2.0M before the cut
$9.99
7k reviews
Very Positive
Family FriendlyParty Game
Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
4.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$19.99
67k reviews
Very Positive
FunnyPhysics
Total Tank Simulator
2020
Est. copies
≈ 217k–353k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$19.99
9k reviews
Mostly Positive
StrategySimulation

Sizing up your own game? See what its genre can realistically do before you build it.