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How many copies did Diamo XL sell?

Estimated copies sold
≈ 20k–32k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 568 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Diamo XL out and predicted the genre from its 8 similar games. Every figure here, including Diamo XL's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 504k–736k
best case 633k (Nubby's Number Factory)
Games like Diamo XL

The middle of these games

≈ 504k–736k copies

≈ $960k–$3.6M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Nubby's Number Factory at ≈ 482k–784k copies, ≈ $662k–$1.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Physics (4 of 8).
The winners
Winners here lead with Rogue-like + Arcade, priced around $5.
The era
The games you compared span 2007 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zup!
2016
Est. copies
≈ 371k–603k
SteamSpy 200k–500k
Est. revenue
$203k–$546k after Steam's cut $369k–$840k before the cut
$1.99
9k reviews
Very Positive
PuzzleCasual
Learn to Fly 3
2017
Est. copies
≈ 388k–631k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayCasual
Nubby's Number Factory
2025
Est. copies
≈ 482k–784k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$662k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$4.99
19k reviews
Overwhelmingly Positive
StrategyRogue-like
PAC-MAN™ Championship Edition DX+
2013
Est. copies
≈ 520k–844k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$9.99
8k reviews
Overwhelmingly Positive
ArcadeRetro
Peggle Deluxe
2007
Est. copies
≈ 908k–1.5M
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.2M before the cut
$4.99
14k reviews
Overwhelmingly Positive
CasualPuzzle
Tetris® Effect: Connected
2021
Est. copies
≈ 223k–362k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.1M before the cut
$39.99
9k reviews
Very Positive
PuzzleFamily Friendly
LYNE
2014
Est. copies
≈ 462k–750k
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $690k–$1.6M before the cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Tricky Towers
2016
Est. copies
≈ 686k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$14.99
16k reviews
Very Positive

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