wishvane
How many copies did EXAPUNKS sell?
Estimated copies sold
≈ 57k–93k
$314k–$844k net $571k–$1.3M gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left EXAPUNKS out and predicted the genre from its 8 similar games. Every figure here, including EXAPUNKS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 151k–220k
best case 1.6M (Hacknet)
The Hacking lane

A solid, mid-sized genre: most sell around 170k copies, with a few that break out far above.

A typical game
≈ 170k copies
≈ $946k after Steam's cut
from ~3k reviews
Best case
≈ 1.6M copies
Hacknet · ≈ $6.1M after Steam's cut
from 26k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 1 is a breakout hit far above it, and 1 is too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Hacking + Simulation, priced around $10.
  • The breakout hits carry Story Rich + Choices Matter + Typing; a typical game here doesn't.
  • The games you compared span 2006 to 2021, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 1.2M–2.0M
7.6x vs typical
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M net $6.0M–$13.7M gross
$9.99
26k reviews
Very Positive
HackingSimulation +6
2021
Est. copies
≈ 132k–215k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$728k–$2.0M net $1.3M–$3.0M gross
$19.99
5k reviews
Overwhelmingly Positive
ProgrammingLogic +6
2016
Est. copies
≈ 111k–181k
SteamSpy 100k–200k
Est. revenue
$611k–$1.6M net $1.1M–$2.5M gross
$19.99
3k reviews
Very Positive
ExplorationTyping +6
2015
Est. copies
≈ 189k–308k
SteamSpy 200k–500k
Est. revenue
$364k–$979k net $662k–$1.5M gross
$6.99
4k reviews
Overwhelmingly Positive
ProgrammingPuzzle +6
2006
Est. copies
≈ 126k–204k
SteamSpy 500k–1M
Est. revenue
$415k–$1.1M net $754k–$1.7M gross
$11.99
2k reviews
Very Positive
HackingIndie +6
2019
Est. copies
≈ 75k–122k
SteamSpy 100k–200k
Est. revenue
$41k–$111k net $75k–$170k gross
$1.99
3k reviews
Very Positive
IndiePuzzle +6
2016
Est. copies
≈ 179k–291k
SteamSpy 200k–500k
Est. revenue
$739k–$2.0M net $1.3M–$3.1M gross
$14.99
4k reviews
Very Positive
ProgrammingAutomation +6
2016
Est. copies
≈ 40k–66k
too small to compare
SteamSpy 200k–500k
Est. revenue
$222k–$596k net $403k–$917k gross
$19.99
1k reviews
Very Positive
HackingAdventure +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples