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How many copies did Viaerium sell?

Estimated copies sold
≈ 5k–9k
$4k–$12k after Steam's cut $8k–$18k before the cut
from 158 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Viaerium out and predicted the genre from its 8 similar games. Every figure here, including Viaerium's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–1.5M
best case 2.4M (What Remains of Edith Finch)
Games like Viaerium

The middle of these games

≈ 31k–1.5M copies

≈ $120k–$13.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: What Remains of Edith Finch at ≈ 1.8M–2.9M copies, ≈ $10.0M–$26.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 656 reviews in their first month; the spread ran 39 to 11k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Walking Simulator (6 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $20.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–2.9M
14x vs typical
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.8M after Steam's cut $18.1M–$41.2M before the cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
Copycat
2024
Est. copies
≈ 144k–234k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$594k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$14.99
6k reviews
Very Positive
CatsEmotional
The Stanley Parable
2013
Est. copies
≈ 2.9M–4.7M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.3M before the cut
$14.99
46k reviews
Very Positive
ComedyNarration
That Dragon, Cancer
2016
Est. copies
≈ 65k–105k
SteamSpy 50k–100k
Est. revenue
$177k–$477k after Steam's cut $322k–$733k before the cut
$9.99
2k reviews
Very Positive
IndieStory Rich
The Uncertain: Light At The End
2020
Est. copies
≈ 30k–49k
SteamSpy 200k–500k
Est. revenue
$84k–$225k after Steam's cut $152k–$346k before the cut
$9.99
1k reviews
Mixed
CinematicChoices Matter
Spiral
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$19.99
64 reviews
Very Positive
Story RichEmotional
The Stanley Parable: Ultra Deluxe
2022
Est. copies
≈ 893k–1.5M
9.8x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$24.99
36k reviews
Very Positive
Multiple EndingsComedy
Thing-in-Itself
2017
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$2.49
126 reviews
Mostly Positive
EmotionalPhilosophical

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