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wishvane

How many copies did The Hong Kong Massacre sell?

Estimated copies sold
≈ 58k–95k
$321k–$863k after Steam's cut $584k–$1.3M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Hong Kong Massacre out and predicted the genre from its 8 similar games. Every figure here, including The Hong Kong Massacre's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 603–830
best case 129k (OTXO)
Games like The Hong Kong Massacre

The middle of these games

≈ 603–830 copies

≈ $1k–$3k after Steam's cut

from ~25 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: OTXO at ≈ 98k–159k copies, ≈ $404k–$1.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 62 reviews in their first month; the spread ran 4 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (7 of 8) and Violent (6 of 8).
The winners
Winners here lead with Action Roguelike + Top-Down Shooter, priced around $14.
The era
The games you compared span 2017 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

OTXO
2023
Est. copies
≈ 98k–159k
158x vs typical
SteamSpy 200k–500k
Est. revenue
$404k–$1.1M after Steam's cut $735k–$1.7M before the cut
$14.99
4k reviews
Very Positive
Action RoguelikeTop-Down Shooter
Suit for Hire
2025
Est. copies
≈ 82k–133k
132x vs typical
SteamSpy 50k–100k
Est. revenue
$337k–$905k after Steam's cut $612k–$1.4M before the cut
$14.99
3k reviews
Very Positive
Early AccessAction
Mr. Fast
2020
Est. copies
≈ 5k–7k
7.4x vs typical
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$4.99
185 reviews
Very Positive
Bullet TimeTwin Stick Shooter
Time Recoil
2017
Est. copies
≈ 4k–7k
4.7x vs typical
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $28k–$65k before the cut
$13.99
118 reviews
Mostly Positive
ActionIndie
Killer Ricky
2021
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$530–$1k after Steam's cut $964–$2k before the cut
$2.99
26 reviews
Mixed
ActionViolent
Esse Proxy
2022
Est. copies
≈ 4k–6k
5.8x vs typical
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$4.99
146 reviews
Mostly Positive
Bullet Noir
2025
Est. copies
≈ 620–1k
SteamSpy 100k–200k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$11.99
25 reviews
Positive
Early AccessCrime
REM: The Dreamer
2024
Est. copies
≈ 298–484
SteamSpy 100k–200k
Est. revenue
$819–$2k after Steam's cut $1k–$3k before the cut
$9.99
12 reviews
Positive
Early AccessTop-Down Shooter

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