wishvane
How many copies did Virtual Fighting Championship (VFC) sell?
Estimated copies sold
≈ 6k–10k
$26k–$70k net $48k–$108k gross
from 196 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Virtual Fighting Championship (VFC) out and predicted the genre from its 8 similar games. Every figure here, including Virtual Fighting Championship (VFC)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19k–105k
best case 155k (Pistol Whip)
The Action lane

A niche genre: modest ceilings, most sell around 43k copies, so plan for a small audience.

A typical game
≈ 43k copies
≈ $389k after Steam's cut
from ~1k reviews
Best case
≈ 155k copies
Pistol Whip · ≈ $1.8M after Steam's cut
from 4k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with VR + Action, priced around $30.
  • The games you compared span 2018 to 2025, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 5k–8k
SteamSpy 0–20k
Est. revenue
$34k–$91k net $62k–$141k gross
$24.99
206 reviews
Very Positive
Early AccessAction +6
2021
Est. copies
≈ 12k–20k
SteamSpy 0–20k
Est. revenue
$68k–$182k net $123k–$280k gross
$19.99
497 reviews
Very Positive
ActionFighting +6
2023
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$101k–$272k net $184k–$418k gross
$19.99
766 reviews
Very Positive
VRSimulation +6
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M net $702k–$1.6M gross
$29.99
2k reviews
Mostly Positive
SportsIndie +6
2019
Est. copies
≈ 117k–190k
3.4x vs typical
SteamSpy 100k–200k
Est. revenue
$321k–$864k net $584k–$1.3M gross
$9.99
4k reviews
Overwhelmingly Positive
VRSports +6
2019
Est. copies
≈ 118k–192k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M net $1.8M–$4.0M gross
$29.99
4k reviews
Very Positive
VRAction +6
2018
Est. copies
≈ 68k–110k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$557k–$1.5M net $1.0M–$2.3M gross
$29.99
2k reviews
Mostly Positive
VRBoxing +6
2020
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$81k–$219k net $148k–$336k gross
$19.99
560 reviews
Very Positive
SportsAction +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples