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How many copies did Mortal box sell?

Estimated copies sold
≈ 91–148
$50–$134 after Steam's cut $91–$206 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mortal box out and predicted the genre from its 8 similar games. Every figure here, including Mortal box's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–19k
best case 4.9M (Crab Game)
Games like Mortal box

The middle of these games

≈ 2k–19k copies

≈ $2k–$58k after Steam's cut

from ~177 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Crab Game at ≈ 3.7M–6.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 68 reviews in their first month; the spread ran 1 to 77k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Battle Royale (5 of 8) and 4 Player Local (2 of 8).
The winners
Winners here lead with Battle Royale. The breakout hits carry Free to Play + Psychological Horror + Battle Royale; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Go All Out: Free To Play
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
51 reviews
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Free to PlayAction
Crab Game
2021
Est. copies
≈ 3.7M–6.1M
854x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
151k reviews
Very Positive
Psychological HorrorMultiplayer
Stumble Guys
2021
Est. copies
≈ 3.4M–5.6M
779x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
138k reviews
Very Positive
Free to PlayBattle Royale
Shipped
2019
Est. copies
≈ 20k–32k
3.9x vs typical
SteamSpy 20k–50k
Est. revenue
$55k–$147k after Steam's cut $99k–$226k before the cut
$9.99
691 reviews
Very Positive
Local Multiplayer4 Player Local
Soul Saber 2
2017
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$99k before the cut
$9.99
252 reviews
Mixed
NuditySexual Content
Watchers
2019
Est. copies
≈ 16k–27k
3.2x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
568 reviews
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Free to PlayAction
Made to be Crushed
2022
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$163–$439 after Steam's cut $297–$675 before the cut
$5.99
4 reviews
4 user reviews
4 Player LocalParty Game
Balls Royale
2020
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$1.99
102 reviews
Mostly Positive
IndieAction

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