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How many copies did Levelhead sell?

Estimated copies sold
≈ 28k–46k
$39k–$104k after Steam's cut $70k–$160k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Levelhead out and predicted the genre from its 8 similar games. Every figure here, including Levelhead's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 465k–3.9M
best case 46.9M (Geometry Dash)
Games like Levelhead

The middle of these games

≈ 465k–3.9M copies

≈ $2.2M–$31.9M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Geometry Dash at ≈ 35.7M–58.0M copies, ≈ $49.0M–$131.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (6 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

You Have to Win the Game
2014
Est. copies
≈ 321k–521k
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Very Positive
MetroidvaniaFree to Play
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
Celeste
2018
Est. copies
≈ 4.4M–7.2M
5.4x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
24x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
Jump King
2019
Est. copies
≈ 386k–627k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$12.99
13k reviews
Very Positive
Friends vs Friends
2023
Est. copies
≈ 366k–595k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$9.99
15k reviews
Very Positive
Card GameAction
Ultimate Chicken Horse
2016
Est. copies
≈ 2.2M–3.6M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.6M after Steam's cut $16.7M–$37.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty
Pogostuck: Rage With Your Friends
2019
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$355k–$954k after Steam's cut $645k–$1.5M before the cut
$6.99
6k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.