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How many copies did Death Crown sell?

Estimated copies sold
≈ 17k–28k
$61k–$164k after Steam's cut $111k–$253k before the cut
from 594 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death Crown out and predicted the genre from its 8 similar games. Every figure here, including Death Crown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–40k
best case 565k (Bad North: Jotunn Edition)
Games like Death Crown

The middle of these games

≈ 27k–40k copies

≈ $97k–$163k after Steam's cut

from ~930 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Bad North: Jotunn Edition at ≈ 431k–700k copies, ≈ $1.8M–$4.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 884 reviews in their first month; the spread ran 237 to 4k.
The genre you'd be entering
Your set
Your set clusters on Real Time Tactics (6 of 8) and RTS (6 of 8).
The winners
Winners here lead with RTS, priced around $21. The breakout hits carry RTS; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
15x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Creeper World IXE
2024
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$121k–$324k after Steam's cut $219k–$499k before the cut
$19.99
884 reviews
Mixed
War Planet Online: Global Conquest
2017
Est. copies
≈ 34k–55k
SteamSpy 200k–500k
Est. revenue
Free
Free
976 reviews
Mixed
StrategyMassively Multiplayer
Toy Shire
2024
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$49k–$133k after Steam's cut $90k–$204k before the cut
$9.99
724 reviews
Very Positive
Early AccessTower Defense
Yokai Art: Night Parade of One Hundred Demons
2022
Est. copies
≈ 29k–48k
SteamSpy 50k–100k
Est. revenue
$56k–$151k after Steam's cut $102k–$232k before the cut
$6.99
1k reviews
Very Positive
Sexual ContentRogue-lite
Warpips
2022
Est. copies
≈ 128k–209k
5.6x vs typical
SteamSpy 100k–200k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$16.99
5k reviews
Very Positive
StrategyTower Defense
Creeper World 4
2020
Est. copies
≈ 117k–190k
5.1x vs typical
SteamSpy 200k–500k
Est. revenue
$804k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame
Starship Troopers: Terran Command
2022
Est. copies
≈ 298k–484k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before the cut
$29.99
12k reviews
Very Positive
StrategyRTS

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