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How many copies did Unbound: Worlds Apart sell?

Estimated copies sold
≈ 33k–54k
$182k–$489k after Steam's cut $331k–$752k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Unbound: Worlds Apart out and predicted the genre from its 8 similar games. Every figure here, including Unbound: Worlds Apart's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.0M–21.9M
best case 128.5M (Terraria)
Games like Unbound: Worlds Apart

The middle of these games

≈ 7.0M–21.9M copies

≈ $58.9M–$87.0M after Steam's cut

from ~220k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Metroidvania (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Metroidvania (3 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10. The breakout hits carry Open World Survival Craft + Sandbox + Survival; a typical game here doesn't.
The era
The games you compared span 2011 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Terraria
2011
Est. copies
≈ 97.9M–159.1M
7.0x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.8M after Steam's cut $38.4M–$87.4M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Ori and the Will of the Wisps
2020
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.3M after Steam's cut $54.3M–$123.5M before the cut
$29.99
146k reviews
Overwhelmingly Positive
BeautifulMetroidvania
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive
Cuphead
2017
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$41.7M–$112.1M after Steam's cut $75.8M–$172.5M before the cut
$19.99
220k reviews
Overwhelmingly Positive
DifficultCartoon

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