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How many copies did Kitty Play sell?

Estimated copies sold
≈ 2k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 50 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kitty Play out and predicted the genre from its 8 similar games. Every figure here, including Kitty Play's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 977–45k
best case 163k (Calico)
Games like Kitty Play

The middle of these games

≈ 977–45k copies

≈ $11k–$412k after Steam's cut

from ~280 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Calico at ≈ 125k–202k copies, ≈ $411k–$1.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 20 reviews in their first month; the spread ran 2 to 705.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Life Sim (7 of 8) and Cats (5 of 8).
The winners
Winners here lead with Cats + LGBTQ+, priced around $12.
The era
The games you compared span 2017 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The WILDS
2022
Est. copies
≈ 15k–25k
2.2x vs typical
SteamSpy 20k–50k
Est. revenue
$21k–$56k after Steam's cut $38k–$86k before the cut
$4.99
614 reviews
Mostly Positive
Early AccessNature
The Good Life
2021
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$65k–$176k after Steam's cut $119k–$271k before the cut
$29.99
320 reviews
Mostly Positive
InvestigationLife Sim
Cattails | Become a Cat!
2017
Est. copies
≈ 93k–150k
9.6x vs typical
SteamSpy 20k–50k
Est. revenue
$382k–$1.0M after Steam's cut $694k–$1.6M before the cut
$14.99
3k reviews
Overwhelmingly Positive
CatsLife Sim
Calico
2020
Est. copies
≈ 125k–202k
18x vs typical
SteamSpy 100k–200k
Est. revenue
$411k–$1.1M after Steam's cut $747k–$1.7M before the cut
$11.99
5k reviews
Very Positive
CuteCasual
Flying Neko Delivery
2022
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$14.99
32 reviews
Mixed
CuteCozy
My Life: Pet Vet
2022
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$14.99
24 reviews
Mixed
CasualSimulation
MouseLife - Parenthood
2023
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
Free
Free
9 reviews
9 user reviews
Exploration2D Platformer
Cat Simulator: Meow
2026
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$4.99
240 reviews
Mixed
CasualCats

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