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How many copies did Iron Harvest sell?

Estimated copies sold
≈ 395k–643k
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
from 16k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Iron Harvest out and predicted the genre from its 8 similar games. Every figure here, including Iron Harvest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39.3M–81.8M
best case 813.7M (Counter-Strike 2)
Games like Iron Harvest

The middle of these games

≈ 39.3M–81.8M copies

≈ $214.4M–$455.2M after Steam's cut

from ~854k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is FPS (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Counter-Strike 2 at ≈ 620.0M–1007.5M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (4 of 8) and Shooter (3 of 8).
The winners
Winners here lead with FPS + Shooter. The breakout hits carry Competitive + Team-Based + e-sports; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.5M–153.6M
3.2x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Counter-Strike 2
2012
Est. copies
≈ 620.0M–1007.5M
11x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
9.8M reviews
Very Positive
FPSShooter
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.3M–122.4M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
Baldur's Gate 3
2023
Est. copies
≈ 21.2M–34.4M
SteamSpy 20M–50M
Est. revenue
$349.3M–$939.1M after Steam's cut $635.1M–$1444.8M before the cut
$59.99
854k reviews
Overwhelmingly Positive
RPGCharacter Customization
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
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