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How many copies did Skydrift Infinity sell?

Estimated copies sold
≈ 3k–5k
$8k–$21k after Steam's cut $14k–$32k before the cut
from 112 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skydrift Infinity out and predicted the genre from its 8 similar games. Every figure here, including Skydrift Infinity's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–111k
best case 253k (Uncrashed : FPV Drone Simulator)
Games like Skydrift Infinity

The middle of these games

≈ 7k–111k copies

≈ $40k–$501k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Uncrashed : FPV Drone Simulator at ≈ 193k–313k copies, ≈ $794k–$2.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 188 reviews in their first month; the spread ran 78 to 778.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Combat Racing (7 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $15.
The era
The games you compared span 2011 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BallisticNG
2018
Est. copies
≈ 114k–185k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$468k–$1.3M after Steam's cut $851k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Aero GPX
2024
Est. copies
≈ 24k–39k
SteamSpy 20k–50k
Est. revenue
$131k–$353k after Steam's cut $239k–$544k before the cut
$19.99
964 reviews
Overwhelmingly Positive
Early AccessRacing
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
7.7x vs typical
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Turbo Golf Racing
2024
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$71k–$191k after Steam's cut $129k–$294k before the cut
$9.99
1k reviews
Very Positive
RacingGolf
SimplePlanes VR
2021
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$13k–$36k after Steam's cut $25k–$56k before the cut
$9.99
198 reviews
Very Positive
SimulationFlight
SkyDrift
2011
Est. copies
≈ 75k–122k
SteamSpy 100k–200k
Est. revenue
$206k–$554k after Steam's cut $374k–$852k before the cut
$9.99
1k reviews
Very Positive
RacingIndie
Wing Breakers
2022
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$25k–$66k after Steam's cut $45k–$102k before the cut
$24.99
144 reviews
Mostly Positive
Combat RacingRacing
Rocket Assault: Downhill Rush
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$7.99
238 reviews
Very Positive
RacingAction

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