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How many copies did Monster Crown sell?

Estimated copies sold
≈ 26k–42k
$71k–$191k after Steam's cut $129k–$295k before the cut
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Monster Crown out and predicted the genre from its 8 similar games. Every figure here, including Monster Crown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 66k–158k
best case 332k (Atelier Ryza: Ever Darkness & the Secret Hideout)
Games like Monster Crown

The middle of these games

≈ 66k–158k copies

≈ $524k–$2.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Atelier Ryza: Ever Darkness & the Secret Hideout at ≈ 253k–412k copies.

What it took to get here
About half the games that made it here had over 730 reviews in their first month; the spread ran 103 to 2k.
The genre you'd be entering
Your set
Your set clusters on JRPG (8 of 8) and Female Protagonist (5 of 8).
The winners
Winners here lead with JRPG + Exploration.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Atelier Ryza: Ever Darkness & the Secret Hideout
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