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How many copies did Coromon sell?

Estimated copies sold
≈ 199k–324k
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Coromon out and predicted the genre from its 8 similar games. Every figure here, including Coromon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 178k–450k
best case 1.3M (Temtem)
Games like Coromon

The middle of these games

≈ 178k–450k copies

≈ $2.3M–$8.9M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Temtem at ≈ 975k–1.6M copies, ≈ $12.1M–$32.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 288 to 33k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (7 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with Co-op + Creature Collector, priced around $45.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy under 20k
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Nexomon
2020
Est. copies
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$124k–$334k after Steam's cut $226k–$515k before the cut
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≈ 315k–511k
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Temtem
2022
Est. copies
≈ 975k–1.6M
3.3x vs typical
SteamSpy 500k–1M
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