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How many copies did BARRAGE / 铁幕 sell?

Estimated copies sold
≈ 2k–3k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 64 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BARRAGE / 铁幕 out and predicted the genre from its 8 similar games. Every figure here, including BARRAGE / 铁幕's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 124k–340k
best case 2.1M (ACE COMBAT™ 7: SKIES UNKNOWN)
Games like BARRAGE / 铁幕

The middle of these games

≈ 124k–340k copies

≈ $686k–$3.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ACE COMBAT™ 7: SKIES UNKNOWN at ≈ 1.6M–2.6M copies, ≈ $26.9M–$72.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 940 reviews in their first month; the spread ran 63 to 3k.
The genre you'd be entering
Your set
Your set clusters on VR (5 of 8) and Arcade (4 of 8).
The winners
Winners here lead with Flight + Jet, priced around $60.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Raw Data
2017
Est. copies
≈ 86k–139k
SteamSpy 100k–200k
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$39.99
2k reviews
Mostly Positive
VRAction
Project Wingman
2020
Est. copies
≈ 549k–893k
6.4x vs typical
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$24.99
22k reviews
Very Positive
FlightAction
War Dust VR: 32v32 Battlefields
2020
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$277k–$744k after Steam's cut $503k–$1.1M before the cut
$24.99
2k reviews
Very Positive
VRShooter
HARD BULLET
2020
Est. copies
≈ 162k–263k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$891k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
7k reviews
Very Positive
VRGore
ACE COMBAT™ 7: SKIES UNKNOWN
2019
Est. copies
≈ 1.6M–2.6M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$26.9M–$72.2M after Steam's cut $48.8M–$111.1M before the cut
$59.99
57k reviews
Very Positive
FlightJet
Pistol Whip
2019
Est. copies
≈ 118k–192k
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$29.99
4k reviews
Very Positive
VRAction
Space Pirate Trainer
2017
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$404k–$1.1M after Steam's cut $734k–$1.7M before the cut
$14.99
3k reviews
Very Positive
VRAction
BlazeRush
2014
Est. copies
≈ 97k–158k
SteamSpy 50k–100k
Est. revenue
$266k–$716k after Steam's cut $484k–$1.1M before the cut
$9.99
2k reviews
Very Positive
Combat RacingVehicular Combat

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