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How many copies did Trivia Vault: Tennis Trivia sell?

Estimated copies sold
≈ 3k–5k
$11k–$30k after Steam's cut $20k–$46k before the cut
from 96 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trivia Vault: Tennis Trivia out and predicted the genre from its 8 similar games. Every figure here, including Trivia Vault: Tennis Trivia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–44k
best case 135k (TopSpin 2K25)
Games like Trivia Vault: Tennis Trivia

The middle of these games

≈ 23k–44k copies

≈ $216k–$385k after Steam's cut

from ~790 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: TopSpin 2K25 at ≈ 103k–167k copies, ≈ $565k–$1.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 269 to 2k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Sports (7 of 8).
The winners
Winners here lead with Sports + Simulation, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.1x vs typical
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Early AccessCasual
Tennis Elbow 4
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SimulationSports
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≈ 36k–58k
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TennisSports
First Person Tennis - The Real Tennis Simulator
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≈ 11k–17k
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$73k–$197k after Steam's cut $134k–$304k before the cut
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TennisVR
TIEBREAK – GRAND SLAM EDITION
2024
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≈ 21k–34k
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SimulationSports
Full Ace Tennis Simulator
2018
Est. copies
≈ 16k–26k
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$112k–$301k after Steam's cut $203k–$462k before the cut
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TennisSimulation
TopSpin 2K25
2024
Est. copies
≈ 103k–167k
5.2x vs typical
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SportsSimulation
Eleven Table Tennis
2016
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≈ 136k–221k
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$19.99
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Very Positive
SportsSimulation

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