wishvane
How many copies did HyperBowl sell?
Estimated copies sold
≈ 2k–4k
$613–$2k net $1k–$3k gross
from 74 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HyperBowl out and predicted the genre from its 8 similar games. Every figure here, including HyperBowl's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.7M–4.0M
best case 35.3M (Rocket League®)
The Multiplayer lane

A big, proven genre, though hit-driven: most sell around 2.9M copies, while a few break out far above.

A typical game
≈ 2.9M copies
≈ $29.9M after Steam's cut
from ~83k reviews
Best case
≈ 35.3M copies
Rocket League®
from 580k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 3 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Multiplayer, priced around $23.
  • The games you compared span 2015 to 2021, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 2.1M–3.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
83k reviews
Very Positive
Free to PlayVR +6
2020
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$8.1M–$21.8M net $14.7M–$33.5M gross
$14.99
74k reviews
Very Positive
MultiplayerCasual +6
2017
Est. copies
≈ 9.1M–14.8M
3.2x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
265k reviews
Mostly Positive
VRFree to Play +6
2020
Est. copies
≈ 12.4M–20.1M
5.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
469k reviews
Very Positive
MultiplayerParty Game +6
2015
Est. copies
≈ 26.9M–43.7M
7.0x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer) +6
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$18.1M–$48.6M net $32.9M–$74.8M gross
$29.99
76k reviews
Overwhelmingly Positive
VRRhythm +6
2017
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.4M net $26.0M–$59.1M gross
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics +6
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$35.9M–$96.6M net $65.4M–$148.7M gross
$39.99
95k reviews
Very Positive
FightingAction +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples