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How many copies did Voxel Tanks sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 47 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Voxel Tanks out and predicted the genre from its 8 similar games. Every figure here, including Voxel Tanks's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 977–1k
best case 59k (Multi Turret Academy)
Games like Voxel Tanks

The middle of these games

≈ 977–1k copies

≈ $2k–$3k after Steam's cut

from ~30 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Multi Turret Academy at ≈ 45k–73k copies, ≈ $112k–$301k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 26 reviews in their first month; the spread ran 14 to 686.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Tanks (6 of 8) and Top-Down Shooter (4 of 8).
The winners
Winners here lead with Shooter + Military, priced around $10. The breakout hits carry Strategy + Shooter + Singleplayer; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Exo Wanderers
2024
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before the cut
$11.99
31 reviews
Positive
Early AccessCasual
Trench Lord: Eastern Front
2026
Est. copies
≈ 20k–33k
27x vs typical
SteamSpy under 20k
Est. revenue
$67k–$181k after Steam's cut $122k–$278k before the cut
$11.99
822 reviews
Very Positive
StrategyShooter
Multi Turret Academy
2024
Est. copies
≈ 45k–73k
61x vs typical
SteamSpy 50k–100k
Est. revenue
$112k–$301k after Steam's cut $203k–$462k before the cut
$8.99
2k reviews
Overwhelmingly Positive
Early AccessTanks
Tanks, But No Tanks
2023
Est. copies
≈ 570–927
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$7.99
23 reviews
Positive
ActionAdventure
Tanks: The Crusades
2021
Est. copies
≈ 18k–30k
24x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
734 reviews
Very Positive
TanksArcade
Bandits
2019
Est. copies
≈ 749–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$5.99
26 reviews
Positive
TanksDestruction
Sugar Tanks
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$4.99
44 reviews
Mixed
TanksAction
Homebrew32
2024
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$4.99
30 reviews
Positive
Rogue-liteTop-Down Shooter

Sizing up your own game? See what its genre can realistically do before you build it.